The Terraforming Committee
Reshaping Worlds One Ecological Disaster at a Time
Planet Kepler-442b is fifty years into a century-long terraforming project. Atmospheric processors are pumping oxygen into the sky, bio-engineered algae is breaking down toxic soil, and ice-comets are being dropped into the arid basins to form oceans. The Terraforming Oversight Committee manages the fragile balance between ecological targets, corporate investor deadlines, indigenous microbial life preservation, and the demands of five hundred thousand colonists living in pressure-domes. When a major comet drop threatens an undiscovered underground ecosystem, the Committee must balance planetary transformation against ethical extinction.
“If we delay the atmospheric pressure increase by six months to protect subterranean micro-flora, the agricultural yield drops 20%, and fifty thousand colonists freeze in Dome 3. Choose.”
- Director Sela, Terraforming Oversight Committee
—
1. Setting Overview and Tone
Kepler-442b is a world in transition. Red dust deserts are slowly turning into muddy lichen plains under a pale orange sky. Massive atmospheric processor towers (each five miles tall) chug steam and oxygen day and night.
The Committee operates from Sky-Station Horizon, orbiting above the planet, balancing corporate investor demands against ground-level ecological realities.
Tone: Pragmatic, political, and environmental. Focuses on hard choices, corporate ethics, complex systems, and planetary ecology.
Sensory Pillars:
- Sight: Towering plumes of white water vapor shooting into the orange sky from planetary processors. Green lichen mats spreading across rust-red canyon floors. Dust storms hitting reinforced dome glass.
- Sound: The deep thud of atmosphere processors cycling every forty seconds. The howl of high-altitude jet streams. Hissing airlocks in pressure suits.
- Touch and Smell: Gritty red dust on gear. The chemical smell of artificial oxygen mix. The cold dampness of freshly melted glacial runoff.
—
2. The Zones
Atmospheric Processor Alpha: The flagship atmospheric engine, driving oxygen density across the northern continent.
Dome-City New Eden: Home to 200,000 colonists living under pressurized geodesic shields.
The Deep Basins: Low-lying desert zones targeted for comet-strike oceanic fill operations.
—
3. Factions
The Committee Directorate: Engineers and bureaucrats trying to hit planetary transformation targets on schedule without destabilizing the climate.
The Preserving Earth Guild: Radical bio-ethicists fighting to preserve indigenous Keplerian micro-life, even if it delays human colonization indefinitely.
Terra-Corp Financial: The corporate consortium funding the project, interested strictly in rapid ROI and land development rights.
—
4. Unique Mechanic: Ecological Equilibrium
Track Ecological Equilibrium from 0 to 6.
Equilibrium Factors:
- Uncontrolled comet drop: -1 Equilibrium
- Alien microbial contamination: -1 Equilibrium
- Successful bio-filter deployment: +1 Equilibrium
Equilibrium Levels:
- 5-6: Stable climate progression. On-schedule oxygen generation.
- 3-4: Severe weather events (methane dust storms, acidic downpours).
- 1-2: Biosphere collapse risk. Dome breaches, atmosphere processor overload.
- 0: Planetary Runaway Cascade. Total evacuation order.
—
5. Character Archetypes
The Xenobiologist
You study Kepler’s native micro-ecology and fight to prevent mass extinction caused by industrial terraforming.
- Drive: “Protect native alien lifeforms before corporate processors erase them.”
- Approach Distribution: Force 1 | Finesse 2 | Mind 3 | Presence 1
The Atmospheric Engineer
You keep the five-mile-tall processor towers running and balance gas mix calculations to prevent hyper-storms.
- Drive: “Hit oxygen production quotas while keeping the climate stable.”
- Approach Distribution: Force 2 | Finesse 2 | Mind 2 | Presence 1
The Colonist Representative
You represent the half-million settlers living in crowded pressure-domes who just want breathable air and real soil.
- Drive: “Ensure colonists get farmland and resources promised by Terra-Corp.”
- Approach Distribution: Force 1 | Finesse 1 | Mind 2 | Presence 3
—
6. Starter Scenario: The Glacier Divergence
A three-mile ice-comet guided by orbital thrusters is locked on a trajectory to impact Basin 4, creating the planet’s first freshwater sea. Hours before impact, ground sensors discover a vast cavern network beneath Basin 4 housing complex bio-luminescent organism colonies.
Terra-Corp refuses to alter the comet’s course due to fuel costs. The players must choose whether to alter the orbital thruster codes, evacuate the cavern organisms, or let the comet strike proceed.