Session Zero Worksheet
Complete before your first session
D6 Storyteller v1
Campaign Basics
Campaign Name
Storyteller
Setting / Companion Book
Expected Length
One-shot
Short arc (3-5 sessions)
Full campaign (6+ sessions)
Open-ended
Tone & Genre

Mark where your campaign sits on each scale.

Serious ← → Lighthearted
Gritty ← → Cinematic
Mystery ← → Action
Political ← → Personal
Genre / Touchstones (films, books, shows)
Safety Tools

Agree on which safety tools your group will use.

Lines & Veils: Lines are hard limits. Veils happen off-screen.
X-Card: Anyone can tap the X to skip a scene, no questions asked.
Open Door: Anyone can step away from the table at any time.
Stars & Wishes: End each session with what you liked and what you want more of.
Lines (topics completely off the table)
Veils (can happen, but off-screen)
Optional Mechanics In Use

Only check the mechanics your group has agreed to use. All are opt-in.

Per-Character Mechanics
Wound Clock (physical harm tracker)
Momentum Bank (bankable tokens)
Emotional Burden (psychological stress)
Reputation Web (faction standing)
Legacy Move (once-per-arc defining moment)
Table-Wide Mechanics
Ticking Clocks
Escalating Stakes
Other optional mechanics
Table Expectations
PvP (player vs. player conflict) is allowed
Character death is possible
Romance subplots are welcome
Players can introduce world details
Sessions will have a hard end time
Session frequency & duration
Other expectations or house rules
Character Connections

Each pair of characters should have at least one connection.

Character A Character B Connection
Opening Question

What is the one question this campaign will answer?